GM.getResourceText: Difference between revisions
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{{Function|GM_getResourceText|resourceName}} | {{Function|GM_getResourceText|resourceName}} | ||
== Arguments == | === Arguments === | ||
; resourceName | ; resourceName | ||
: <code>String</code> The name provided when the [[Metadata Block#.40resource|@resource]] was defined, follow that link for valid naming restrictions. | : <code>String</code> The name provided when the [[Metadata Block#.40resource|@resource]] was defined, follow that link for valid naming restrictions. | ||
== Returns == | === Returns === | ||
<code>String</code> | <code>String</code> | ||
== Raises == | === Raises === | ||
Throws an <code>Error</code> when the named resource does not exist. | Throws an <code>Error</code> when the named resource does not exist. | ||
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var prototypeSource = GM_getResourceText("prototype"); | var prototypeSource = GM_getResourceText("prototype"); | ||
</pre> | </pre> | ||
== See Also == | |||
* [[GM_getResourceURL]] | |||
[[Category:API_Reference|G]] | [[Category:API_Reference|G]] |
Revision as of 21:50, 8 February 2010
Description
Given a defined @resource, this method returns it as a string.
Compatibility: Greasemonkey 0.8.0+
Syntax
function GM_getResourceText( resourceName )
Arguments
- resourceName
String
The name provided when the @resource was defined, follow that link for valid naming restrictions.
Returns
String
Raises
Throws an Error
when the named resource does not exist.
Examples
// ==UserScript== // @resource prototype http://www.example.com/prototype.js // ==/UserScript== var prototypeSource = GM_getResourceText("prototype");