GM.getResourceText: Difference between revisions
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== Examples == | == Examples == | ||
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// ==UserScript== | // ==UserScript== | ||
// @name My Script | // @name My Script |
Revision as of 21:58, 3 February 2010
Description
This API method loads an external resource, such as an external JavaScript routine, and returns the string for use in the DOM.
Syntax
GM_getResourceText( resourceName )
- Value: Function
- Returns: String
- Compatibility: Greasemonkey 0.8.0+
Parameters Properties resourceName
- All properties are optional except resourceName.
Properties
resourceName
- Value: String
- Usage:
resourceName = "metadata_block_resourceName";
- While the resourceName is non-semantic, it is suggested that it should be compatible with JavaScript variable naming conventions and XML/CSS naming conventions to help keep things consistent.
- This value is used in retrieval of the same-named resource specified in the corresponding metadata block @resource key. After it is retrieved, no formatting on the resource will occur, and it will be returned upon completion of this API method.
Examples
// ==UserScript== // @name My Script // @namespace http://www.example.com/gmscripts/ // @description Scripting is fun // @include http://www.example.com/* // @resource prototype http://www.example.com/prototype.js // ==/UserScript== (function() { // some code var myPrototype = GM_getResourceText("prototype"); // some code })();
}}