GM.registerMenuCommand: Difference between revisions
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:* All properties and event handlers are optional except [[#commandName|commandName]] and [[#commandFunc|commandFunc]]. | :* All properties and event handlers are optional except [[#commandName|commandName]] and [[#commandFunc|commandFunc]]. | ||
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=== Properties === | === Properties === | ||
---- | ---- | ||
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:* Name to display in the [[Greasemonkey_Manual:Monkey_Menu#The_Menu|"User Script Commands" submenu]]. | :* Name to display in the [[Greasemonkey_Manual:Monkey_Menu#The_Menu|"User Script Commands" submenu]]. | ||
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==== <code>commandFunc</code> ==== | ==== <code>commandFunc</code> ==== | ||
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:* Function to call | :* Function to call | ||
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==== <code>accelKey</code> ==== | ==== <code>accelKey</code> ==== | ||
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:* A single character or keycode that can trigger the command. | :* A single character or keycode that can trigger the command. | ||
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==== <code>accelModifiers</code> ==== | ==== <code>accelModifiers</code> ==== | ||
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:* A string listing modifiers that must be pressed with the [[#accelKey|accelKey]]. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel. | :* A string listing modifiers that must be pressed with the [[#accelKey|accelKey]]. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel. | ||
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==== <code>accessKey</code> ==== | ==== <code>accessKey</code> ==== | ||
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:* A single character that can be used to jump to the command when the menu is open. It should be a letter in [[#commandName|commandName]]. | :* A single character that can be used to jump to the command when the menu is open. It should be a letter in [[#commandName|commandName]]. | ||
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== Examples == | == Examples == | ||
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<code><pre>GM_registerMenuCommand( "Hello, world (simple)", helloSimple );</pre></code> | <code><pre>GM_registerMenuCommand( "Hello, world (simple)", helloSimple );</pre></code> | ||
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== Notes == | == Notes == | ||
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[[Category:API_Reference|G]] | [[Category:API_Reference|G]] |
Revision as of 09:15, 8 December 2007
Description
This API method allows user scripts to add a menu command to the "User Script Commands" submenu.
Syntax
GM_registerMenuCommand( commandName, commandFunc, accelKey, accelModifiers, accessKey )
- Value: Function
- Returns: Nothing
- Compatibility: Greasemonkey 0.2.5+
Parameters Properties Event Handlers commandName
commandFunc
accelKey
accelModifiers
accessKey
- All properties and event handlers are optional except commandName and commandFunc.
Properties
commandName
- Value: String
- Usage:
commandName = "Some Name";
- Name to display in the "User Script Commands" submenu.
commandFunc
- Value: Function
- Usage:
commandFunc = function(){ // Some code };
- Function to call
accelKey
- Value: String
- Usage:
accelKey = "g";
- A single character or keycode that can trigger the command.
accelModifiers
- Value: String
- Usage:
accelModifiers = "control alt";
- A string listing modifiers that must be pressed with the accelKey. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel.
accessKey
- Value: String
- Usage:
accessKey = "g";
- A single character that can be used to jump to the command when the menu is open. It should be a letter in commandName.
Examples
GM_registerMenuCommand( "Hello, world!", hello, "e", "control", "h" );
GM_registerMenuCommand( "Hello, world! (again)", hello2, "e", "shift alt", "w" );
GM_registerMenuCommand( "Hello, world (simple)", helloSimple );