GM.getResourceUrl: Difference between revisions
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m Notated a concern about the resourceName variable... note I extrapolated this variable name from the developer group when I created this article... so I didn't do it ;D |
m →Syntax: Monkey colored tables |
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:Compatibility: [[Version_history#0.8.0|Greasemonkey 0.8.0+]] | :Compatibility: [[Version_history#0.8.0|Greasemonkey 0.8.0+]] | ||
:{| | :{| cellpadding="5" style="border-style:solid; background:#FFFFE0;" | ||
|+ Parameters | |+ Parameters | ||
!|'''Properties''' | !style="background:#CC9900;"|'''Properties''' | ||
|- | |- | ||
| <code>[[#resourceName |resourceName]]</code> | | <code><span style="background:#FFFFE0;">[[#resourceName |resourceName]]</span></code> | ||
|} | |} | ||
:* All properties are optional except [[#resourceName|resourceName]]. | :* All properties are optional except [[#resourceName|resourceName]]. |
Revision as of 22:35, 11 December 2007
Description
This API method loads an external resource, such as an image, and returns the string containing the base64 encoded data: URL scheme for use in the DOM.
Syntax
GM_getResourceURL( resourceName )
- Value: Function
- Returns: String
- Compatibility: Greasemonkey 0.8.0+
Parameters Properties resourceName
- All properties are optional except resourceName.
Properties
resourceName
- Value: String
- Usage:
resourceName = "metadata-resource-name[1]";
- This value is used to retrieve the metadata block @resource name URI which will be retrieved, base64 encoded into the data: URL scheme and returned upon completion of this API method.
Examples
// ==UserScript==
// @name I CAN HAS MOCHIKIT?
// @namespace http://youngpup.net/userscripts
// @description Simple library loading test which makes the Google logo pulsate.
// @include http://www.google.com/
// @require mochikit-packed.js
// @resource better-logo http://wiki.greasespot.net/skins/common/images/gm-wiki-logo.png
// ==/UserScript==
/* Go to http://www.google.com to see this in action. */
var logo = document.evaluate(
'/html/body/center/img', document, null, 9, null
).singleNodeValue;
logo.src = GM_getResourceURL("better-logo");
pulsate(logo);
Notes
[1] While the variable name described here has hyphens in it, it is assumed that it should be compatible with JavaScript variable naming conventions and XML/CSS naming conventions to help keep things consistent.