GM.registerMenuCommand: Difference between revisions
From GreaseSpot Wiki
Jump to navigationJump to search
m →Syntax |
mNo edit summary |
||
Line 34: | Line 34: | ||
==== <code>commandName</code> ==== | ==== <code>commandName</code> ==== | ||
:Value: String | :Value: String | ||
:Usage: <code>commandName</code> | :Usage: <code>'''commandName''' = "Some Name"</code> | ||
:* Name to display in the [[Greasemonkey_Manual:Monkey_Menu#The_Menu|"User Script Commands" submenu]]. | :* Name to display in the [[Greasemonkey_Manual:Monkey_Menu#The_Menu|"User Script Commands" submenu]]. | ||
Line 42: | Line 42: | ||
==== <code>commandFunc</code> ==== | ==== <code>commandFunc</code> ==== | ||
:Value: Function | :Value: Function | ||
:Usage: <code>commandFunc = function(){ ''// Some code'' };</code> | :Usage: <code>'''commandFunc''' = function(){ ''// Some code'' };</code> | ||
:* Function to call | :* Function to call | ||
Line 50: | Line 50: | ||
==== <code>accelKey</code> ==== | ==== <code>accelKey</code> ==== | ||
:Value: String | :Value: String | ||
:Usage: <code>accelKey = "g";</code> | :Usage: <code>'''accelKey''' = "g";</code> | ||
:* A single character or keycode that can trigger the command. | :* A single character or keycode that can trigger the command. | ||
Line 58: | Line 58: | ||
==== <code>accelModifiers</code> ==== | ==== <code>accelModifiers</code> ==== | ||
:Value: String | :Value: String | ||
:Usage: <code>accelModifiers = "control alt";</code> | :Usage: <code>'''accelModifiers''' = "control alt";</code> | ||
:* A string listing modifiers that must be pressed with the [[#accelKey|accelKey]]. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel. | :* A string listing modifiers that must be pressed with the [[#accelKey|accelKey]]. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel. | ||
Line 66: | Line 66: | ||
==== <code>accessKey</code> ==== | ==== <code>accessKey</code> ==== | ||
:Value: String | :Value: String | ||
:Usage: <code>accessKey = "g";</code> | :Usage: <code>'''accessKey''' = "g";</code> | ||
:* A single character that can be used to jump to the command when the menu is open. It should be a letter in [[#commandName|commandName]]. | :* A single character that can be used to jump to the command when the menu is open. It should be a letter in [[#commandName|commandName]]. |
Revision as of 03:15, 7 December 2007
Description
This API method allows user scripts to add a menu command to the "User Script Commands" submenu.
Syntax
GM_registerMenuCommand( commandName, commandFunc, accelKey, accelModifiers, accessKey )
- Returns: Nothing
- Compatibility: Greasemonkey 0.2.5+
Parameters Properties Event Handlers commandName
commandFunc
accelKey
accelModifiers
accessKey
- All properties and event handlers are optional except commandName and commandFunc.
Properties
commandName
- Value: String
- Usage:
commandName = "Some Name"
- Name to display in the "User Script Commands" submenu.
commandFunc
- Value: Function
- Usage:
commandFunc = function(){ // Some code };
- Function to call
accelKey
- Value: String
- Usage:
accelKey = "g";
- A single character or keycode that can trigger the command.
accelModifiers
- Value: String
- Usage:
accelModifiers = "control alt";
- A string listing modifiers that must be pressed with the accelKey. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel.
accessKey
- Value: String
- Usage:
accessKey = "g";
- A single character that can be used to jump to the command when the menu is open. It should be a letter in commandName.
Examples
GM_registerMenuCommand( "Hello, world!", hello, "e", "control", "h" );
GM_registerMenuCommand( "Hello, world! (again)", hello2, "e", "shift alt", "w" );
GM_registerMenuCommand( "Hello, world (simple)", helloSimple );