GM.registerMenuCommand: Difference between revisions

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:Compatibility: [[Version_history#0.2.5|Greasemonkey 0.2.5+]]
:Compatibility: [[Version_history#0.2.5|Greasemonkey 0.2.5+]]


:{| border="1" cellpadding="5"
:{| cellpadding="5" style="border-style:solid; background:#FFFFE0;"
|+ Parameters
|+ Parameters
!|'''Properties''' || !|'''Event Handlers'''
!style="background:#CC9900;"|'''Properties''' || style="background:#CC9900;"|'''Event Handlers'''
|-
|-
| <code>[[#commandName |commandName]]</code> ||<code>[[#commandFunc|commandFunc]]</code>
| <code><span style="background:#FFFFE0;">[[#commandName |commandName]]</span></code> ||<code><span style="background:#FFFFE0;">[[#commandFunc|commandFunc]]</span></code>
|-
|-
|<code>[[#accelKey |accelKey]]</code>
|<code><span style="background:#FFFFE0;">[[#accelKey |accelKey]]</span></code>
|-
|-
|<code>[[#accelModifiers |accelModifiers]]</code>
|<code><span style="background:#FFFFE0;">[[#accelModifiers |accelModifiers]]</span></code>
|-
|-
|<code>[[#accessKey |accessKey]]</code>
|<code><span style="background:#FFFFE0;">[[#accessKey |accessKey]]</span></code>
|}
|}
:* All properties and event handlers are optional except [[#commandName|commandName]] and [[#commandFunc|commandFunc]].
:* All properties and event handlers are optional except [[#commandName|commandName]] and [[#commandFunc|commandFunc]].

Revision as of 22:19, 11 December 2007

Template:Underscore


Description

This API method allows user scripts to add a menu command to the "User Script Commands" submenu.

Examples | Notes

Syntax

GM_registerMenuCommand( commandName, commandFunc, accelKey, accelModifiers, accessKey )

Value: Function
Returns: Nothing
Compatibility: Greasemonkey 0.2.5+
Parameters
Properties Event Handlers
commandName commandFunc
accelKey
accelModifiers
accessKey

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Properties


commandName

Value: String
Usage: commandName = "Some Name";

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commandFunc

Value: Function
Usage: commandFunc = function(){ /* some code */ };
  • Function to call

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accelKey

Value: String
Usage: accelKey = "g";
  • A single character or keycode that can trigger the command.

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accelModifiers

Value: String
Usage: accelModifiers = "control alt";
  • A string listing modifiers that must be pressed with the accelKey. If there's more than one, then they should be separated with spaces. Available modifiers are: shift, alt, meta, control, and accel.

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accessKey

Value: String
Usage: accessKey = "g";
  • A single character that can be used to jump to the command when the menu is open. It should be a letter in commandName.

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Examples

GM_registerMenuCommand( "Hello, world!", hello, "e", "control", "h" );
GM_registerMenuCommand( "Hello, world! (again)", hello2, "e", "shift alt", "w" );
GM_registerMenuCommand( "Hello, world (simple)", helloSimple );

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Notes

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