GM.notification: Difference between revisions

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(fix description)
(Update to show alternate syntax.)
 
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== Description ==
== Description ==


This method displays a notification to the user, using the underlying operating system's notification mechanism.
This method displays a notification to the user, using the underlying browser and operating system's notification mechanism.


== Syntax ==
== Syntax ==


{{Function|GM.notification|text, title, image, onclick}}
{{Function|GM.notification|text, title, image, onclick}}
or
{{Function|GM.notification|options}}


Compatibility: [[Version_history#4.0_2|Greasemonkey 4.0+]]
Compatibility: [[Version_history#4.0_2|Greasemonkey 4.0+]]
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: <code>String</code> The main notification text.
: <code>String</code> The main notification text.
; <code>title</code>
; <code>title</code>
: <code>String</code> The title of the notification.
: <code>String</code> Optional. The title of the notification. If not provided, the title will be "Greasemonkey".
; <code>image</code>
; <code>image</code>
: <code>String</code> Optional: The URL for an image to display in the dialog.  If not provided, the Greasemonkey logo by default.
: <code>String</code> Optional. The URL for an image to display in the dialog.  If not provided, the Greasemonkey logo will be used.
; <code>onclick</code>
; <code>onclick</code>
: <code>Function</code> Optional: callback, triggered when the notification's button is clicked.
: <code>Function</code> Optional. Callback, triggered when the notification window is clicked.
 
 
Alternately, this method can take one argument, an <code>options</code> object. Described below are the <i>properties</i> that may be defined on that object.
 
; <code>text</code>
: <code>String</code> The main notification text.
; <code>title</code>
: <code>String</code> Optional. The title of the notification. If not provided, the title will be "Greasemonkey".
; <code>image</code>
: <code>String</code> Optional. The URL for an image to display in the dialog.  If not provided, the Greasemonkey logo will be used.
; <code>onclick</code>
: <code>Function</code> Optional. Callback, triggered when the notification window is clicked.
; <code>ondone</code>
: <code>Function</code> Optional. Callback, triggered when the notification window closes, either by user action or timing out.


== Returns ==
== Returns ==
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<pre class='sample'>
<pre class='sample'>
GM.notification("A new widget is available at the frobber.", "New widget!");
GM.notification("A new widget is available at the frobber.", "New widget!");
</pre>
<pre class='sample'>
GM.notification({
  text: "An updated widget is available at the frobber.",
  title: "Updated widget!",
  ondone: function() {
    console.log("The widget has been frobbed.");
  }
});
</pre>
</pre>



Latest revision as of 07:44, 6 August 2019

Description

This method displays a notification to the user, using the underlying browser and operating system's notification mechanism.

Syntax

function GM.notification( text, title, image, onclick )

or

function GM.notification( options )

Compatibility: Greasemonkey 4.0+

Arguments

text
String The main notification text.
title
String Optional. The title of the notification. If not provided, the title will be "Greasemonkey".
image
String Optional. The URL for an image to display in the dialog. If not provided, the Greasemonkey logo will be used.
onclick
Function Optional. Callback, triggered when the notification window is clicked.


Alternately, this method can take one argument, an options object. Described below are the properties that may be defined on that object.

text
String The main notification text.
title
String Optional. The title of the notification. If not provided, the title will be "Greasemonkey".
image
String Optional. The URL for an image to display in the dialog. If not provided, the Greasemonkey logo will be used.
onclick
Function Optional. Callback, triggered when the notification window is clicked.
ondone
Function Optional. Callback, triggered when the notification window closes, either by user action or timing out.

Returns

undefined

Examples

GM.notification("A new widget is available at the frobber.", "New widget!");
GM.notification({
  text: "An updated widget is available at the frobber.",
  title: "Updated widget!",
  ondone: function() {
    console.log("The widget has been frobbed.");
  }
});

The appearance is platform specific, but could be for example: