GM.getResourceUrl: Difference between revisions

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:Usage: <code>'''resourceName''' = "metadata-resource-name<sup>[[#Notes|[1]]]</sup>";</code>
:Usage: <code>'''resourceName''' = "metadata-resource-name<sup>[[#Notes|[1]]]</sup>";</code>


:* This value is used in retrieval of the same named resource specified in the corresponding [[Metadata_block |metadata block @resource]] key. After it is retrieved, it will be base64 encoded into the data: URL scheme, and returned upon completion of this API method.
:* This value is used in retrieval of the same named resource specified in the corresponding [[Metadata_block |metadata block @resource]] key. After it is retrieved, it will be base64 encoded into the [http://www.ietf.org/rfc/rfc2397.txt "data" URL scheme], and returned upon completion of this API method.


[[#top|top]] | [[#Syntax|back]]''
[[#top|top]] | [[#Syntax|back]]''

Revision as of 10:44, 12 December 2007

Template:Underscore


Description

This API method loads an external resource, such as an image, and returns the string containing the base64 encoded data: URL scheme for use in the DOM.

Examples | Notes

Syntax

GM_getResourceURL( resourceName )

Value: Function
Returns: String
Compatibility: Greasemonkey 0.8.0+
Parameters
Properties
resourceName

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Properties


resourceName

Value: String
Usage: resourceName = "metadata-resource-name[1]";
  • This value is used in retrieval of the same named resource specified in the corresponding metadata block @resource key. After it is retrieved, it will be base64 encoded into the "data" URL scheme, and returned upon completion of this API method.

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Examples

// ==UserScript==
// @name          My Script
// @namespace     http://www.example.com/gmscripts/
// @description   Scripting is fun
// @include       http://www.example.com/*
// @resource      fooLogo http://www.example.com/logo.png
// ==/UserScript==

(function()
{
  // some code

  var fooLogo = GM_getResourceURL("fooLogo");

  // some code

})();

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Notes

[1] While the variable names here are non-semantic, it is assumed that it should be compatible with JavaScript variable naming conventions and XML/CSS naming conventions to help keep things consistent.

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